Assassin’s Creed: Brotherhood is an upcoming third person action-adventure video game in development by Ubisoft for Microsoft Windows, PlayStation 3 and Xbox 360 and is a direct-sequel to Assassin’s Creed II with Ezio Auditore da Firenze returning as the main protagonist. PlayStation 3 and Xbox 360 versions of the game are set to be released on November 16, 2010 in America and November 19, 2010 in Europe. Windows version is set to be released on March 26, 2011.
Gameplay
Assassin’s Creed: Brotherhood will keep its sandbox style gameplay in an open world of Italy. Like the previous installments, the gameplay’s core mechanics are based on parkour movements, crowd-blending stealth, assassinations and melee fighting system. However for the first time in the series, the game offers a multiplayer mode alongside 15 hours of singleplayer campaign.
Singleplayer
The player once again controls Ezio Auditore through the genetic memory of Desmond Miles using the Animus 2.0 (which is the game’s memory interface). It’s been confirmed there will be more modern day sequences featuring Desmond. As a Master Assassin, Ezio will have to reorganize his Brotherhood in Rome to fight against the Templars, now led by Cesare Borgia. (His father Rodrigo Borgia also returns, but not as the central antagonist.) Hence the new management system: the player can recruit new members by destroying any of twelve “Borgia towers” around Rome where papal troops are stationed, then rescuing disgruntled citizens in their districts from harassing guards. The player as Ezio can then send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins is essential to make them gain experience, and the player will be able to customize their appearance, skills and weapon training by spending the skill points they’ve earned. Although Ezio is a Master Assassin in this episode, his progression is not over and he will also have to master new gadgets, such as Leonardo da Vinci’s parachute, which can be used when jumping from tall buildings.
Having a “Brotherhood” will be a big factor in this game. Players will have the ability to control and customize your assassins by sending them on missions and earning skill points, which can then be spent to upgrade the weapons and armor of the assassins. The assassins can also assist the player throughout the game.
The player will have to rebuild Rome, which has fallen into ruins due to the corrupt rule of the Templars over the Papal States and concentrating all the wealth in the Vatican. Just like the village of Monteriggioni in Assassin’s Creed II, the player will be able to invest in the city to witness its evolution and unlock rewards.[8] The player will have to conquer and destroy Borgia’s towers to free city zones from the family’s influence.[7] Completing this unlocks new missions and opportunities. Rome is the biggest city ever created after the first two installments (Rome is three times bigger than Florence from Assassin’s Creed II[7]) and includes five varied districts: Vatican, Downtown, Tiber, Country and Antique. The players will be able to explore the entire city of Rome, visit a part of Naples, Spain and Monteriggioni.
The combat system has been upgraded to be faster and more dynamic. Striking first and offensive actions will be more deadly in Brotherhood than previous games where counter-attacks were the most efficient. This made the player wait until the AI strikes which slowed down the pace of fighting. The AI in this game is thus more aggressive and enemies can attack simultaneously. To dispatch them, Ezio can use melee and ranged weapons at the same time as well, introducing the hidden pistol in combat. It has been shown that Ezio can throw axes and spears toward his enemies. There are new enemy archetypes in addition to those seen in Assassin’s Creed II such as horsemen, arquebusiers, papal guards and others. New ways to kill have been added, one technique shown has been where Ezio stabs his enemy with his sword then shoots another enemy standing right beside him at the same time.
Horses play a larger role in Brotherhood, not only used as a means of transport (inside the city for the first time) but as a component of acrobatic sequences and advanced combat as well, allowing ranged weapons to be used while riding them. Brotherhood also introduced various types of horse-related assassinations, featuring horse-to-horse assassinations. There will be environmental objects like the flower pot in Assassin’s Creed II to move faster inside the city, as well as new objects such as merchandise lifts to quickly climb up high buildings or structures.
Multiplayer
Assassin’s Creed: Brotherhood is the first game in the main series to feature full multiplayer mode on all platforms. The unique multiplayer mode was heralded by many at E3 2010 where it was showcased. It received recognition from the media. GameTrailers awarded it as the Best Multiplayer Game of the show.
The players are Templars in training at the Abstergo facility. They use the animi (plural for animus) seen at the beginning of Assassin’s Creed II to access memories of Assassins and then to acquire their skills using the “bleeding effect”. There will be various game modes and different maps, including the areas from the first and the second game like Florence, as well as new maps like Rome, Castel Gandolfo and Siena. The gameplay in multiplayer mode is similar to the core gameplay of the series, as players are required to use their assassination and stealth skills. Players earn points by completing each assassination without being detected and escaping after each kill. Breaking the cover makes player visible to other gamers and makes them easier to assassinate.
The multiplayer mode also includes leveling system, which allows players to unlock rewards by earning EXP points during the matches and gaining new levels. Players can then unlock abilities, perks and streaks. Abilities are active skills, which can be used again only after a cooldown time. Perks are passive skills, which can be equipped before the match and they are active all the time. Streaks are bonuses awarded for reaching certain number of kills or deaths.
The multiplayer beta was announced at E3 2010 and it will be exclusive for PlayStation 3 users. It began on 4 October 2010, with early access for Playstation Plus subscribers from 27 September, and ended on 18 October 2010. Three maps have been confirmed for the beta: Rome, Castel Gandolfo and Siena.
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